Open World Engine
- Support for Large Heightmaps (e.g. 32kx32k)
- Unlimited Number of Heightmaps
- Background Streaming
- Seamless LOD Transition With Clipmaps and CDLOD
- Support for Caves and Holes
- Undergrowth
- Scatter Objects: Trees, Bushes, Boulders etc.
- Unity Terrain Importer